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The Land of the Northeast Wind
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Direction |
Wind Color |
Attributes The wind of possibilities |
Wind Name |
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Gateway to the Element Heavens - stars Lightening |
Mage Stone Sapphire Rutilated Quartz Lapis Lazuli |
Flute Silver flute |
Flower Star of Bethlehem pansy heartsease wisteria |
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Hosts |
Guide/Master (F) Saah |
Guide/Master (M) Maruttas |
Scent |
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Tools The Power Shield Hematite sphere |
Bird Eagle |
Owl |
Season: Early Spring (March)- Equinox |
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Lessons Discovering the wind |
Herb |
Common Roles Cyber Mage, Astrologer Scientist, Accountant, Programmer |
Principle Synergy |
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Magical Craft Chaos Magic Astrology |
Fruit Blueberries |
Sense Vision |
God Hermes |
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Journey to the
Hall of Mirrors to understand my chart Journey to Dubh Journey to Owl Works, Inc. |
Finger Magic Left middle finger (palm up), hooked by Right little finger (palm down) Hands overlapping. |
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| Oats, California poppy, Siberian ginseng, and skullcap are all excellent nervines. Most commonly used in tincture form, they tonify the weak air nervous system, and soothe the over-stressed nerves of the hard-working | |||||||||||||||||||||||||||||||||||||
Welcome to the Land of the scientific, analytical, and problem solving mind. All that intellectual talent that air is famous for had to hang out somewhere and this is where you'll find it. Most of us have used this energy extensively in real world.The land of Dubh looks rather like the pictures of cities of the future. High rise buildings, air cars, multi-story covered walkways going from one place to the other, with extensive use of roof top space for astronomical observation (In Dubh they've solved the problem of light pollution -- it is a magic city after all). Accommodations are available here for all journeyers. Workrooms, lab space and a place to stash your other worldly positions can be provided to you on a short term basis or if you find that Dubh is where you choose to make your otherworldly home, specialized spaces can be designed to your needs.
A magician talks about this way of work: 'Magicians are agents of change. We seek to alter events at will, often under the auspices of powers greater than ourselves. We use symbols and metaphors because the forces we channel exist beyond normal forms. Sometimes we are secretive - as much to preserve power as to hide our techniques. We have to be disciplined and fearless, and aware of the awesome powers that we manipulate. Control is essential to us.'
Orders of magicians come and go, working at that liminal place where the crack between the worlds opens up. The world sometimes courts magicians, sometimes rejects them, and sometimes does not even recognize them in their new guises.
For Many people the line between Dubh and the real world is so thin that they find no need to ever visit the other worldly version. Writing Code is magic. Doing research in the sciences is magic. If you are very good at that why do you need the magic of the mind?
If you've ever had a leaning toward some aspects of ceremonial magic but knew it wasn't your path, this land will let us draw sigils and write spells in interesting scripts until the urge has passed
Welcome to the land of Moira the wind of change also the place of dark secrets.